JESSE SHAPIRO
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Event Horizon : 2D Puzzle Platformer
September 2016 - April 2017

Role :
Gameplay and UI Programmer

Contributions:  ​​
​
  • Created/integrated in game HUD and games menus
  • Implemented core game mechanics such as collectables
  • Simple custom serialization
  • Xbox Controller support

Software/Tools/Languages used:
  • Visual Studio 2015
  • Tortoise SVN
  • ​C++​







Chamber : Top Down Bullet Hell
January 2016 - April 2016

Role :
Tools and gameplay programmer

Contributions:  ​​
​
  • Created particle system/emitter and integrated into the game
  • Implemented FMOD
  • Xbox Controller support

Software/Tools/Languages used:
  • Visual Studio 2015
  • Git
  • ​C​

More In Development, Coming Soon...

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  • Home
  • Projects
  • Programming Blog
    • ECS Core Game Engine in C++
    • Serialization/ Deserialization using Run time type information
  • Resume
  • About Me
  • Contact